Hey guys, I used to play TFT a lot, and then I quit. I was pretty good, and I had an awesome build order/strat. I would somehow perfectly set it up so that I had 2 AoWs, a HH, altar and sufficient moon wells. Somehow with those 2 AoWs I would build enough Hunts so it would fill my selection amount with DH (12? 10?), and I would go attack enemy's base. It worked EVERY time, due to the fact that all of the builds started/ended at exactly the perfect time. (Hard to explain.) While I was attacking with those, reinforcements would come, 2 at a time, and I wouldn't lose.
So I guess waht I'm asking is, can you provide me with the best strat that is closest to this? Thanks.|||I recommend POTM instead of DH.|||my dual hunt bo, as far as i know its the fastest way to do it (with a hero)
4 starting wisps to gold
1 starting wisp to moonwell
queue up some wisps
first wisp completed builds alter
next 3 go to lumber
then one to gold
then rest to lumber (you want 14 wisps total, 2 go into building AoWs, so this puts you at 17 food with a hero, enough for a hunt before your second moonwell finishes)
at 160 wood, build both a AoW and a hunt hall
at 60 wood build a AoW
at 40 wood build a moonwell
at 40 wood build another moonwell
this maximizes your potential resource gathering. you never have a AoW waiting for a hunt hall, and you never have a moonwell without needing the food.
this was also my default build for years (certain maps had different builds). i always used KotG first and had a great deal of success with it.|||Quote:
my dual hunt bo, as far as i know its the fastest way to do it (with a hero)
4 starting wisps to gold
1 starting wisp to moonwell
queue up some wisps
first wisp completed builds alter
next 3 go to lumber
then one to gold
then rest to lumber (you want 14 wisps total, 2 go into building AoWs, so this puts you at 17 food with a hero, enough for a hunt before your second moonwell finishes)
at 160 wood, build both a AoW and a hunt hall
at 60 wood build a AoW
at 40 wood build a moonwell
at 40 wood build another moonwell
this maximizes your potential resource gathering. you never have a AoW waiting for a hunt hall, and you never have a moonwell without needing the food.
this was also my default build for years (certain maps had different builds). i always used KotG first and had a great deal of success with it.
question @ rexxxar
Sometimes I go ahead and build the AOW before the hall with the logic that although the AOW will not be providing units yet, it will provide some base defense, and with proper entangle micro, you can get some good hits on an enemy harassing hero. your thoughts?
No comments:
Post a Comment